![]() ![]() While it may not numerically be the highest DPS Rogue build available, this build certainly isn't a slouch - it's able to more than hold its own in both Single Target and AoE situations. The nature of traps requires that you sometimes get up close and personal as a Melee Rogue would, but their versatility and movement components allow for you to vault away quickly à la Diablo III's Demon Hunter. The class fantasy of this build was imagined as a hybrid between a stealth-based Melee Rogue and a purely Ranged heavy hitter, with Traps as the bridge between the two. You'll be weaving in and out of enemies' range, taunting them while emptying a clip of arrows into their face - because what's more satisfying than 100-to-1 odds and coming out without a scratch? Between Slowing, Chilling, and Freezing with, dealing massive DPS with, and annihilating dozens of enemies at once with, this build is both mechanically satisfying and incredibly fun. What the demons can't catch, they can't kill - that's the overarching philosophy of this build. ![]() The Death Trap Rogue is a Ranged build focusing on Traps, Crowd Control, and debuffing your enemies. We also direct you to which Gear Affixes and gems are most desirable for the Death Trap Rogue. This guide also covers gearing strategies for leveling, including the best Legendary Aspects to farm from dungeons in both lower-level and higher-level zones. ![]() This Wowhead build guide for the Death Trap Rogue in Diablo 4 Season 1 covers the best skills for leveling from 1-50, including skills, rotations, and and choices for the Rogue unique class mechanic, Specialization. ![]()
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